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Attribution · shown at every table
approved
Ruleset · v1e
Cairn 1e
9 actions
6 conditions
rls_4v2j5e5won55u
Vars · 4
- @armor (number)
- Armor value subtracted from every incoming damage roll before it is dealt to HP (referenced as @target.armor).
- @dex (number)
- Dexterity ability score. Initiative and Retreat roll d20 equal-or-under it. At 0 the character is paralyzed.
- @str (number)
- Strength ability score. Critical-damage overflow drains it; the critical damage save rolls d20 equal-or-under it (as @target.str). At 0 the character dies.
- @wil (number)
- Will ability score. At 0 the character is delirious.
Cairn is written by Yochai Gal and licensed under CC-BY-SA 4.0.
Actions · 9
-
Attack auto · melee · 1 actionauto:
target.hp−1d6 - @target.armor(overflow to target.str) apply critical_damage to target (only on overflow; save 1d20 vs @target.str, on fail) -
Unarmed Strike auto · melee · 1 actionauto:
target.hp−1d4 - @target.armor(overflow to target.str) apply critical_damage to target (only on overflow; save 1d20 vs @target.str, on fail) -
Dual Weapon Attack auto · melee · 1 actionauto:
target.hp−2d6kh1 - @target.armor(overflow to target.str) apply critical_damage to target (only on overflow; save 1d20 vs @target.str, on fail) -
Enhanced Attack auto · melee · 1 actionauto:
target.hp−1d12 - @target.armor(overflow to target.str) apply critical_damage to target (only on overflow; save 1d20 vs @target.str, on fail) -
Impaired Attack auto · melee · 1 actionauto:
target.hp−1d4 - @target.armor(overflow to target.str) apply critical_damage to target (only on overflow; save 1d20 vs @target.str, on fail) -
Move auto · 1 moveauto:
self.range=toggle -
Second Move auto · 1 actionauto:
self.range=toggle -
Retreatroll under· 1 action
1d20≤@dexnatural 1: success, natural 20: failure -
Morale Checkroll under
1d20≤@wilnatural 1: success, natural 20: failure
Conditions · 6
-
critical_damage until stabilized by aid and rest or death within the hourset actions = 0
-
impaired —set damage_die = 4
-
enhanced —set damage_die = 12
-
paralyzed until restored by extended rest or extraordinary meansset actions = 0
-
delirious until restored by extended rest or extraordinary meansset actions = 0
-
deprived until rest